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OSD & Effects - graficos in PNG / BMP

NotaPublicado: Mar Mar 11, 2014 10:04 am
por F2000
Can the graphics in MRO for the OSD & effects like smoke that are BMP format be switched to PNG? It would allow the graphics to be transparent without using the CPU opacity feature as the opacity can be used in PNG directly. Also PNG files are smaller in size so it would save some space and allow the game to run faster. I'm hoping it's possible as it would also all the graphics to be more detailed. :D

Below is an example of both formats in detail and size.

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Re: OSD & Effects - graficos in PNG / BMP

NotaPublicado: Mar Mar 11, 2014 12:03 pm
por Kotai
New version 1.14 C-D have a new engine and all graphics are PNG.

Kotai :-/

Re: OSD & Effects - graficos in PNG / BMP

NotaPublicado: Mar Mar 11, 2014 5:40 pm
por F2000
Thanks Kotai! I didn't know that, I only tried 1.14c but kept getting clock frequency error so I didn't get a chance to try it much. :green:

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