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My MRO projects - W.I.P!

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My MRO projects - W.I.P!

Notapor RacerBG » Dom May 01, 2011 7:41 pm

Well guys, lets rock :dance:

After a day ot two I feel I MUST edit this game, and help to improve it. :spin:

1. My first task will be to understand how to make some things (Google Translate is on the way).

2. Second - I will translate the game in Bulgarian language.

3. I will make my first ever carset for this game called NFSF. (Maybe you think WTF is that, I will explain later.)

4. Fourth - I will try to learn Spanish!!!!! JOCKING gatch ya :green:

5. I will convert sound files from other games to MRO, and I will make my own artworks for it.

6. And finally I will give you a feedback how to improve the game for future. (If you need my opinion ofcourse.)

Thats all for now. Feel free to comment :)
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Re: My MRO projects - W.I.P!

Notapor DerekE » Dom May 01, 2011 8:11 pm

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Re: My MRO projects - W.I.P!

Notapor RacerBG » Dom May 01, 2011 9:26 pm

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Re: My MRO projects - W.I.P!

Notapor Diofan95 » Dom May 01, 2011 9:42 pm

Awesome news RacerBG! :D
Like your works for Grand Prix 2 I think you will do it well :D I already uploaded my Grand Prix 2 soundpack for MRO on the site, now lets see if it will be added there :D
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Re: My MRO projects - W.I.P!

Notapor DerekE » Dom May 01, 2011 9:45 pm

Well, this looks like it could be a great addition. Can't wait to see your work!
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Re: My MRO projects - W.I.P!

Notapor RacerBG » Dom May 01, 2011 9:55 pm

Ok guys thanks to all for the support I will do it :)

From where to start maybe the sounds are the easiest part so my first work can be done tomorrow :champ:
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Re: My MRO projects - W.I.P!

Notapor Diofan95 » Dom May 01, 2011 9:57 pm

We are looking forward ;)
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Re: My MRO projects - W.I.P!

Notapor RacerBG » Lun May 02, 2011 6:33 pm

Well guys I had maded my first car but what means that "its not allowed"??? and then the dialog "Do you want to delete it!"

Any help :ko:
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Re: My MRO projects - W.I.P!

Notapor Diofan95 » Lun May 02, 2011 7:19 pm

Can you explain your problem a little bit more?
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Re: My MRO projects - W.I.P!

Notapor RacerBG » Lun May 02, 2011 7:58 pm

I had placed the ready bitmap on the Coches folder like every other car bitmap but the game starts with that message in my upper post. :bang:
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Re: My MRO projects - W.I.P!

Notapor Vivndum » Lun May 02, 2011 9:35 pm

remember

36x36x16 bits

type-brand-model-autor.bmp
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Re: My MRO projects - W.I.P!

Notapor RacerBG » Lun May 02, 2011 9:42 pm

16 bits! I think it was 8 bits :hissy:
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Re: My MRO projects - W.I.P!

Notapor DerekE » Lun May 02, 2011 10:03 pm

No, the resolution you want your car file to have is 36 x 36. Make sure it is in the .bmp format, and that it is in "Indexed" mode. If you don't know how to do this, I can help you some more. Just keep asking questions lol :-/ :green:
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Re: My MRO projects - W.I.P!

Notapor RacerBG » Mar May 03, 2011 12:21 pm

Well I have still questions :green:

What program to use to make the car in 16 bits because MS Paint and Paint.NET cannot do it for me?

What means indexed mode?

Because I want to make new series does this is a problem for the car, because now I have only one car bmp for this series nothing else?
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Re: My MRO projects - W.I.P!

Notapor Diofan95 » Mar May 03, 2011 7:04 pm

For that I use PhotoFiltre.
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